At the start of the match, use Yidhra’s fast movement speed in the Dream World to scout cipher machines. Find a vulnerable Survivor, spawn a Leech Follower on them, and immediately drop a Patroller if you brought one. Switch to your Main Follower or the new Leech Follower to score the first hit. Use both Followers to body-block or cut off escape routes. 2. Mid Game: Multi-Tasking and Camping When you chair a Survivor, do not just stand there.

As a survivor, facing Mei can be daunting. Here are some tips to help you counter her abilities:

Move around the map as Yidhra (Main Body). Use your high movement speed and Tinnitus to find a Survivor at a cipher machine.

As a support character, communication with your team is vital. Use your abilities strategically based on your team's strategy and let your teammates know about survivor movements or positions.

Significantly reduces the cooldown of the Leech skill. It also reduces the time it takes to switch between your different Followers. Recommended Persona Builds (Talent Trees)

This trait allows the Dream Witch to "leech" onto Survivors.

Dream Witch (Yidhra) is widely considered one of the most complex, S-tier hunters in Identity V

Yidhra stays hidden in the Dream World. She moves incredibly fast (faster than standard Hunters) but cannot interact with physical objects, attack Survivors, or be stunned. Survivors cannot see her main body.

Abigail's illusions are powerful tools for misdirection. Use them to make survivors believe there's another survivor or even yourself in a different location. This can lead to survivors wasting time investigating or fleeing in the wrong direction.

He didn't waste time running the Servant all the way back. He utilized the Dream Witch's greatest strength:

As a rule of thumb, (like Lakeside Village and Moon River Park ) where she has room to stalk. Conversely, small, enclosed maps with many tight corners and obstacles (like Sacred Heart Hospital or Lakeside Village's Factory ) can make it easier for survivors to break line-of-sight.

“One body, two bodies, three bodies – they can’t watch all of them.”